//========================================================================================== // // 1944_omaha_b3.gm // // Who When What //------------------------------------------------------------------------------------------ // MickyP 04 November 2010 Initial Script // //========================================================================================== // global Map = { Debug = 0, ShowMovers = false, Movers = { "MOVER_south_ammocabinet_clip", "MOVER_north_healthcabinet_clip", "MOVER_tower", "MOVER_tower_base", "MOVER_aagun_1_clip", }, Alllied_Transmitter_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Alllied_Transmitter_Built" ); }, Axis_Bunker_Doors_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Axis_Bunker_Doors_Built" ); }, Axis_Command_Post_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Axis_Command_Post_Built" ); }, Tank_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Tank_Built" ); }, tower_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "tower_Built" ); }, Gun88_Destroyed = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.ALLIES, true, "MOVER_tank" ); SetAvailableMapGoals( TEAM.ALLIES, true, "BUILD_Tank" ); Util.MapDebugPrint( "Gun88_Destroyed" ); }, Alllied_Transmitter_Destroyed = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Alllied_Transmitter_Destroyed" ); }, Axis_Bunker_Doors_Destroyed = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Axis_Bunker_Doors_Destroyed" ); }, Axis_Command_Post_Destroyed = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Axis_Command_Post_Destroyed" ); }, Beach_House_Door_Destroyed = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.ALLIES, true, "BUILD_Alllied_Transmitter.*" ); Util.MapDebugPrint( "Beach_House_Door_Destroyed" ); }, tower_Destroyed = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "tower_Destroyed" ); }, documents_Taken = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.ALLIES, false, "MOVER_tank" ); SetAvailableMapGoals( TEAM.ALLIES, false, "BUILD_Tank" ); Util.MapDebugPrint( "documents_Taken" ); }, documents_Returned = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "documents_Returned" ); }, documents_Secured = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "documents_Secured" ); }, }; global OnMapLoad = function() { if ( TestMapOn ) { Util.AutoTestMap(); } // Register callback functions OnTrigger( "tower has been constructed", Map.Alllied_Transmitter_Built ); OnTrigger( "MISSING_STRING", Map.Axis_Bunker_Doors_Built ); OnTrigger( "axis_hq_compost_contructed", Map.Axis_Command_Post_Built ); OnTrigger( "allies_hq_tank_repaired", Map.Tank_Built ); OnTrigger( "MISSING_STRING", Map.tower_Built ); OnTrigger( "Allies have destroyed the 88 Gun! The Allied Tank is now ready to move!", Map.Gun88_Destroyed ); //OnTrigger( "1234567890123456789012345678901234567890123456789012345678901234567890", Map.Gun88_Destroyed ); OnTrigger( "MISSING_STRING", Map.Alllied_Transmitter_Destroyed ); OnTrigger( "the Axis Bunker Door has been destroyed.", Map.Axis_Bunker_Doors_Destroyed ); OnTrigger( "Allied team has destroyed the Axis Command Post!", Map.Axis_Command_Post_Destroyed ); OnTrigger( "the Beach House Door has been destroyed.", Map.Beach_House_Door_Destroyed ); OnTrigger( "the Axis Tower has been destroyed.", Map.tower_Destroyed ); OnTrigger( "Allies have stolen the documents!", Map.documents_Taken ); OnTrigger( "Documents returned!", Map.documents_Returned ); OnTrigger( "Allies have transmitted the documents!", Map.documents_Secured ); //~Util.DisableGoal( ".*", true ); // all but routes //~SetAvailableMapGoals( TEAM.AXIS, true, "ATTACK_.*" ); //~SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_.*" ); SetAvailableMapGoals( TEAM.ALLIES, false, "MOVER_tank" ); SetAvailableMapGoals( TEAM.ALLIES, false, "BUILD_Tank" ); SetAvailableMapGoals( TEAM.ALLIES, false, "MOUNTMG42.*" ); SetAvailableMapGoals( TEAM.ALLIES, false, "REPAIRMG42.*" ); SetAvailableMapGoals( TEAM.ALLIES, false, "BUILD_Alllied_Transmitter.*" ); SetAvailableMapGoals( TEAM.AXIS, false, "MOUNTMG42_Barge.*" ); SetAvailableMapGoals( TEAM.AXIS, false, "REPAIRMG42_Barge.*" ); Util.SetGoalOffset( -30, 0, 0, "PLANT_Axis_Bunker_Doors" ); Util.SetGoalOffset( 0, 30, 0, "PLANT_Beach_House_Doors" ); // Max users per goal Util.SetMaxUsers( 1, "DEFEND_.*" ); Util.SetMaxUsers( 1, "GRENADE_.*" ); Util.SetMaxUsers( 1, "MOUNTMG42_.*" ); // Camp times SetMapGoalProperties( "MOUNTMG42_.*", {MinCampTime=15, MaxCampTime=90} ); SetMapGoalProperties( "MOBILEMG42_.*", {MinCampTime=10, MaxCampTime=60} ); if ( Map.Debug > 1 ) { Util.ShowActiveGoals(); } print( "Omni-bot map script for " + GetMapName() + " executed." ); }; global OnBotJoin = function( bot ) { Util.IgnoreTargetGoalTable(bot, Map.Movers); // Uncomment for shootable breakables //~bot.TargetBreakableDist = 90.0; // Only set MaxViewDistance on maps with limited sight (e.g. fog) //~bot.MaxViewDistance = 2400; };