//========================================================================================== // // armada_b2.gm // // Who When What //------------------------------------------------------------------------------------------ // ^1{WeB}^7*^4GA^1NG$^4TA^7* 05 June 2017 Initial Script // //========================================================================================== // global Map = { Debug = 1, // please set to zero before distributing your script ShowMovers = false, Assault_Ramp_Dyno = 0, Axis_MG_Dyno = 0, Command_Post_Dyno = 0, Hotel_Doors_Dyno = 0, South_East_Panzers_Dyno = 0, South_West_Panzer_Dyno = 0, Assault_Ramp_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Assault_Ramp_Built" ); }, Axis_MG_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Axis_MG_Built" ); }, Command_Post_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Command_Post_Built" ); }, Assault_Ramp_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Assault_Ramp_Dyno += 1; Util.MapDebugPrint( "Assault_Ramp_Planted" ); }, Axis_MG_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Axis_MG_Dyno += 1; Util.MapDebugPrint( "Axis_MG_Planted" ); }, Command_Post_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Command_Post_Dyno += 1; Util.MapDebugPrint( "Command_Post_Planted" ); }, Hotel_Doors_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Hotel_Doors_Dyno += 1; Util.MapDebugPrint( "Hotel_Doors_Planted" ); }, South_East_Panzers_Planted = function( trigger ) { if ( TestMap ) { return; } Map.South_East_Panzers_Dyno += 1; Util.MapDebugPrint( "South_East_Panzers_Planted" ); }, South_West_Panzer_Planted = function( trigger ) { if ( TestMap ) { return; } Map.South_West_Panzer_Dyno += 1; Util.MapDebugPrint( "South_West_Panzer_Planted" ); }, Assault_Ramp_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Assault_Ramp_Dyno -= 1; Util.MapDebugPrint( "Assault_Ramp_Defused" ); }, Axis_MG_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Axis_MG_Dyno -= 1; Util.MapDebugPrint( "Axis_MG_Defused" ); }, Command_Post_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Command_Post_Dyno -= 1; Util.MapDebugPrint( "Command_Post_Defused" ); }, Hotel_Doors_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Hotel_Doors_Dyno -= 1; Util.MapDebugPrint( "Hotel_Doors_Defused" ); }, South_East_Panzers_Defused = function( trigger ) { if ( TestMap ) { return; } Map.South_East_Panzers_Dyno -= 1; Util.MapDebugPrint( "South_East_Panzers_Defused" ); }, South_West_Panzer_Defused = function( trigger ) { if ( TestMap ) { return; } Map.South_West_Panzer_Dyno -= 1; Util.MapDebugPrint( "South_West_Panzer_Defused" ); }, Assault_Ramp_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.Assault_Ramp_Dyno = 0; Util.MapDebugPrint( "Assault_Ramp_Destroyed" ); }, Axis_MG_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.Axis_MG_Dyno = 0; Util.MapDebugPrint( "Axis_MG_Destroyed" ); }, Command_Post_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.Command_Post_Dyno = 0; Util.MapDebugPrint( "Command_Post_Destroyed" ); }, Hotel_Doors_Destroyed = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_Hotel_1" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_Hotel_2" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_Hotel_3" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_Ramp_1" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_Ramp_2" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_Ramp_3" ); SetAvailableMapGoals( TEAM.AXIS, false, "BUILD_Axis_MG" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_SE_Panzers_1" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_SE_Panzers_2" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_SE_Panzers_3" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_SE_Panzers_4" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_SW_Panzer_1" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_SW_Panzer_2" ); SetAvailableMapGoals( TEAM.ALLIES, true, "PLANT_South_East_Panzers" ); SetAvailableMapGoals( TEAM.ALLIES, true, "PLANT_South_West_Panzer" ); SetAvailableMapGoals( TEAM.ALLIES, true, "BUILD_Assault_Ramp" ); SetAvailableMapGoals( TEAM.ALLIES, true, "DEFEND_SE_Panzers_1" ); SetAvailableMapGoals( TEAM.ALLIES, true, "DEFEND_SE_Panzers_2" ); SetAvailableMapGoals( TEAM.ALLIES, true, "DEFEND_SE_Panzers_3" ); SetAvailableMapGoals( TEAM.ALLIES, true, "DEFEND_SW_Panzer_1" ); SetAvailableMapGoals( TEAM.ALLIES, true, "DEFEND_SW_Panzer_2" ); Map.Hotel_Doors_Dyno = 0; Util.MapDebugPrint( "Hotel_Doors_Destroyed" ); }, South_East_Panzers_Destroyed = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_SE_Panzers_1" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_SE_Panzers_2" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_SE_Panzers_3" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_SE_Panzers_4" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_SE_Panzers_1" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_SE_Panzers_2" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_SE_Panzers_3" ); Map.South_East_Panzers_Dyno = 0; Util.MapDebugPrint( "South_East_Panzers_Destroyed" ); }, South_West_Panzer_Destroyed = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_SW_Panzer_1" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_SW_Panzer_2" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_SW_Panzer_1" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_SW_Panzer_2" ); Map.South_West_Panzer_Dyno = 0; Util.MapDebugPrint( "South_West_Panzer_Destroyed" ); }, oldcityflag_Axis_Captured = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "oldcityflag_Axis_Captured" ); }, oldcityflag_Allies_Captured = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "oldcityflag_Allies_Captured" ); }, }; global OnMapLoad = function() { if ( TestMapOn ) { Util.AutoTestMap(); } // Register callback functions OnTrigger( "The Allies have built an Assault Ramp!", Map.Assault_Ramp_Built ); OnTrigger( "Axis MG nest constructed!", Map.Axis_MG_Built ); OnTrigger( "Allied Command Post constructed. Charge speed increased!", Map.Command_Post_Built ); OnTrigger( "The Axis have destroyed the Allied assault ramp!", Map.Assault_Ramp_Destroyed ); OnTrigger( "Allied team has destroyed the Axis MG nest!", Map.Axis_MG_Destroyed ); OnTrigger( "Axis team has destroyed the Allied Command Post!", Map.Command_Post_Destroyed ); OnTrigger( "Allies have breached the Hotel Doors and secured the Old City", Map.Hotel_Doors_Destroyed ); OnTrigger( "Allies have destroyed the South-East Panzers!", Map.South_East_Panzers_Destroyed ); OnTrigger( "Allies have destroyed the Sout-West Panzer!", Map.South_West_Panzer_Destroyed ); OnTrigger( "Axis capture the forward spawn!", Map.oldcityflag_Axis_Captured ); OnTrigger( "Allies capture the forward spawn!", Map.oldcityflag_Allies_Captured ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_Hotel_1" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_Hotel_2" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_Hotel_3" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_Ramp_1" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_Ramp_2" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_Ramp_3" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_SE_Panzers_1" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_SE_Panzers_2" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_SE_Panzers_3" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_SE_Panzers_4" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_SW_Panzer_1" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_SW_Panzer_2" ); SetAvailableMapGoals( TEAM.ALLIES, false, "BUILD_Assault_Ramp" ); SetAvailableMapGoals( TEAM.ALLIES, false, "PLANT_South_East_Panzers" ); SetAvailableMapGoals( TEAM.ALLIES, false, "PLANT_South_West_Panzer" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_SE_Panzers_1" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_SE_Panzers_2" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_SE_Panzers_3" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_SW_Panzer_1" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_SW_Panzer_2" ); //~Util.DisableGoal( ".*", true ); // all but routes //~SetAvailableMapGoals( TEAM.AXIS, true, "ATTACK_.*" ); //~SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_.*" ); SetGoalPriority("PLANT_South_East_Panzers", 0.91); SetGoalPriority("PLANT_South_West_Panzer", 0.91); SetGoalPriority("BUILD_Assault_Ramp", 0.81); // Max users per goal //Util.SetMaxUsers( 1, "DEFEND_.*" ); //Util.SetMaxUsers( 1, "GRENADE_.*" ); //Util.SetMaxUsers( 1, "MOUNTMG42_.*" ); // Camp times SetMapGoalProperties( "MOUNTMG42_.*", {MinCampTime=15, MaxCampTime=90} ); SetMapGoalProperties( "MOBILEMG42_.*", {MinCampTime=10, MaxCampTime=60} ); Util.MapDebugPrint( "Omni-bot map script for " + GetMapName() + " executed." ); }; global OnBotJoin = function( bot ) { // Uncomment for shootable breakables //~bot.TargetBreakableDist = 90.0; // Only set MaxViewDistance on maps with limited sight (e.g. fog) //~bot.MaxViewDistance = 2400; }; global InitializeRoutes = function() { MapRoutes = { BUILD_Command_Post = { }, BUILD_Assault_Ramp = { }, BUILD_Axis_MG = { }, PLANT_Hotel_Doors = { }, PLANT_South_West_Panzer = { }, PLANT_Command_Post = { }, PLANT_Assault_Ramp = { }, PLANT_Axis_MG = { }, PLANT_South_East_Panzers = { }, CHECKPOINT_oldcityflag = { }, }; Util.Routes(MapRoutes); };