//========================================================================================== // // bba0-beta2.gm // // Who When What //------------------------------------------------------------------------------------------ // ^1|>^0B^1<|^0peyote 20 April 2011 Initial Script // //========================================================================================== // global Map = { Debug = 1, // please set to zero before distributing your script ShowMovers = false, Allied_Command_Post_Dyno = 0, Axis_Command_Post_Dyno = 0, East_Allied_Bunker_Door_Dyno = 0, West_Allied_Bunker_Door_Dyno = 0, Allied_Command_Post_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Allied_Command_Post_Built" ); }, Axis_Command_Post_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Axis_Command_Post_Built" ); }, Allied_Command_Post_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Allied_Command_Post_Dyno += 1; Util.MapDebugPrint( "Allied_Command_Post_Planted" ); }, Axis_Command_Post_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Axis_Command_Post_Dyno += 1; Util.MapDebugPrint( "Axis_Command_Post_Planted" ); }, East_Allied_Bunker_Door_Planted = function( trigger ) { if ( TestMap ) { return; } Map.East_Allied_Bunker_Door_Dyno += 1; Util.MapDebugPrint( "East_Allied_Bunker_Door_Planted" ); }, West_Allied_Bunker_Door_Planted = function( trigger ) { if ( TestMap ) { return; } Map.West_Allied_Bunker_Door_Dyno += 1; Util.MapDebugPrint( "West_Allied_Bunker_Door_Planted" ); }, Allied_Command_Post_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Allied_Command_Post_Dyno -= 1; Util.MapDebugPrint( "Allied_Command_Post_Defused" ); }, Axis_Command_Post_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Axis_Command_Post_Dyno -= 1; Util.MapDebugPrint( "Axis_Command_Post_Defused" ); }, East_Allied_Bunker_Door_Defused = function( trigger ) { if ( TestMap ) { return; } Map.East_Allied_Bunker_Door_Dyno -= 1; Util.MapDebugPrint( "East_Allied_Bunker_Door_Defused" ); }, West_Allied_Bunker_Door_Defused = function( trigger ) { if ( TestMap ) { return; } Map.West_Allied_Bunker_Door_Dyno -= 1; Util.MapDebugPrint( "West_Allied_Bunker_Door_Defused" ); }, Allied_Command_Post_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.Allied_Command_Post_Dyno = 0; Util.MapDebugPrint( "Allied_Command_Post_Destroyed" ); }, Axis_Command_Post_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.Axis_Command_Post_Dyno = 0; Util.MapDebugPrint( "Axis_Command_Post_Destroyed" ); }, East_Allied_Bunker_Door_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.East_Allied_Bunker_Door_Dyno = 0; Util.MapDebugPrint( "East_Allied_Bunker_Door_Destroyed" ); }, West_Allied_Bunker_Door_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.West_Allied_Bunker_Door_Dyno = 0; Util.MapDebugPrint( "West_Allied_Bunker_Door_Destroyed" ); }, allied_flag_Taken = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.AXIS, false, "FLAG_allied_flag" ); Util.MapDebugPrint( "allied_flag_Taken" ); }, axis_flag_Taken = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.ALLIES, false, "FLAG_axis_flag" ); Util.MapDebugPrint( "axis_flag_Taken" ); }, allied_flag_Returned = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.AXIS, true, "FLAG_allied_flag" ); Util.MapDebugPrint( "allied_flag_Returned" ); }, axis_flag_Returned = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.ALLIES, true, "FLAG_axis_flag" ); Util.MapDebugPrint( "axis_flag_Returned" ); }, allied_flag_Secured = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.AXIS, true, "FLAG_allied_flag" ); Util.MapDebugPrint( "allied_flag_Secured" ); }, axis_flag_Secured = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.ALLIES, true, "FLAG_axis_flag" ); Util.MapDebugPrint( "axis_flag_Secured" ); }, east_crypt_Axis_Captured = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "east_crypt_Axis_Captured" ); }, east_crypt_Allies_Captured = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "east_crypt_Allies_Captured" ); }, west_crypt_Axis_Captured = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "west_crypt_Axis_Captured" ); }, west_crypt_Allies_Captured = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "west_crypt_Allies_Captured" ); }, }; global OnMapLoad = function() { if ( TestMapOn ) { Util.AutoTestMap(); } // Register callback functions OnTrigger( "^4Allies Command Post constructed. Charge speed increased!", Map.Allied_Command_Post_Built ); OnTrigger( "^1Axis Command Post constructed. Charge speed increased!", Map.Axis_Command_Post_Built ); OnTrigger( "Planted at the Allied Command Post.", Map.Allied_Command_Post_Planted ); OnTrigger( "Planted at the Axis Command Post.", Map.Axis_Command_Post_Planted ); OnTrigger( "Planted at the East Allied Bunker Door..", Map.East_Allied_Bunker_Door_Planted ); OnTrigger( "Planted at the West Allied Bunker Door.", Map.West_Allied_Bunker_Door_Planted ); OnTrigger( "Defused at the Allied Command Post.", Map.Allied_Command_Post_Defused ); OnTrigger( "Defused at the Axis Command Post.", Map.Axis_Command_Post_Defused ); OnTrigger( "Defused at the East Axis Bunker Door.", Map.East_Allied_Bunker_Door_Defused ); OnTrigger( "Defused at the West Axis Bunker Door.", Map.West_Allied_Bunker_Door_Defused ); OnTrigger( "^1Axis team has destroyed the Allied Command Post!", Map.Allied_Command_Post_Destroyed ); OnTrigger( "^4Allied team has destroyed the Axis Command Post!", Map.Axis_Command_Post_Destroyed ); OnTrigger( "MISSING_STRING", Map.East_Allied_Bunker_Door_Destroyed ); OnTrigger( "MISSING_STRING", Map.West_Allied_Bunker_Door_Destroyed ); OnTrigger( "Axis have stolen the Allied Flag!", Map.allied_flag_Taken ); OnTrigger( "Allies have stolen the Axis Flag!", Map.axis_flag_Taken ); OnTrigger( "Allies have returned the Allies Flag!", Map.allied_flag_Returned ); OnTrigger( "Axis have returned the Axis Flag!", Map.axis_flag_Returned ); OnTrigger( "^1the Axis have Captured a Flag!!!", Map.allied_flag_Secured ); OnTrigger( "^4the Allies have Captured a Flag!!!", Map.axis_flag_Secured ); OnTrigger( "^1Axis capture the East Crypt Spawn!", Map.east_crypt_Axis_Captured ); OnTrigger( "^4Allies capture the West Crypt Spawn!", Map.east_crypt_Allies_Captured ); OnTrigger( "^1Axis capture the West Crypt Spawn!", Map.west_crypt_Axis_Captured ); OnTrigger( "^4Allies capture the West Crypt Spawn!", Map.west_crypt_Allies_Captured ); //~Util.DisableGoal( ".*", true ); // all but routes //SetAvailableMapGoals( TEAM.ALLIES, true, "CAPPOINT_Allies.*" ); //SetAvailableMapGoals( TEAM.AXIS, false, "CAPPOINT_Allies.*" ); //SetMapGoalProperties( ".*", {MinCampTime=15, MaxCampTime=90} ); //SetGoalPriority( ".*", 1.0, 0, 0 ); //all teams and all classes // Max users per goal Util.SetMaxUsers( 1, "CHECKPOINT_.*" ); //Util.SetMaxUsers( 1, "ATTACK_.*" ); //Util.SetMaxUsers( 1, "DEFEND_.*" ); Util.SetMaxUsers( 1, "GRENADE_.*" ); Util.SetMaxUsers( 1, "MOUNTMG42_.*" ); // Camp times SetMapGoalProperties( "MOUNTMG42_.*", {MinCampTime=15, MaxCampTime=90} ); SetMapGoalProperties( "MOBILEMG42_.*", {MinCampTime=10, MaxCampTime=60} ); Util.MapDebugPrint( "Omni-bot map script for " + GetMapName() + " executed." ); }; global OnBotJoin = function( bot ) { // Uncomment for shootable breakables bot.TargetBreakableDist = 90.0; // Only set MaxViewDistance on maps with limited sight (e.g. fog) //~bot.MaxViewDistance = 2400; };