//========================================================================================== // // eisfaust.gm // // Who When What //------------------------------------------------------------------------------------------ // ^1{WeB}^7*^4GA^1NG$^4TA^7* 24 September 2016 Initial Script // //========================================================================================== // global Map = { Debug = 1, // please set to zero before distributing your script ShowMovers = false, Bergmauer_Dyno = 0, Neutral_Command_Post_Dyno = 0, Provisorische_Bruecke_Dyno = 0, Ufer_MG_Dyno = 0, V2_Rakete_Dyno = 0, Westturm_Dyno = 0, Neutral_Command_Post_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Neutral_Command_Post_Built" ); }, Provisorische_Bruecke_Built = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.ALLIES, true, "BUILD_Ufer_MG" ); Util.MapDebugPrint( "Provisorische_Bruecke_Built" ); }, Ufer_MG_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Ufer_MG_Built" ); }, Westturm_Built = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.ALLIES, true, "BUILD_Provisorische_Bruecke" ); Util.MapDebugPrint( "Westturm_Built" ); }, Bergmauer_Planted = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.ALLIES, true, "BUILD_Westturm" ); Map.Bergmauer_Dyno += 1; Util.MapDebugPrint( "Bergmauer_Planted" ); }, Neutral_Command_Post_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Neutral_Command_Post_Dyno += 1; Util.MapDebugPrint( "Neutral_Command_Post_Planted" ); }, Provisorische_Bruecke_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Provisorische_Bruecke_Dyno += 1; Util.MapDebugPrint( "Provisorische_Bruecke_Planted" ); }, Ufer_MG_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Ufer_MG_Dyno += 1; Util.MapDebugPrint( "Ufer_MG_Planted" ); }, V2_Rakete_Planted = function( trigger ) { if ( TestMap ) { return; } Map.V2_Rakete_Dyno += 1; Util.MapDebugPrint( "V2_Rakete_Planted" ); }, Westturm_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Westturm_Dyno += 1; Util.MapDebugPrint( "Westturm_Planted" ); }, Bergmauer_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Bergmauer_Dyno -= 1; Util.MapDebugPrint( "Bergmauer_Defused" ); }, Neutral_Command_Post_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Neutral_Command_Post_Dyno -= 1; Util.MapDebugPrint( "Neutral_Command_Post_Defused" ); }, Provisorische_Bruecke_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Provisorische_Bruecke_Dyno -= 1; Util.MapDebugPrint( "Provisorische_Bruecke_Defused" ); }, Ufer_MG_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Ufer_MG_Dyno -= 1; Util.MapDebugPrint( "Ufer_MG_Defused" ); }, V2_Rakete_Defused = function( trigger ) { if ( TestMap ) { return; } Map.V2_Rakete_Dyno -= 1; Util.MapDebugPrint( "V2_Rakete_Defused" ); }, Westturm_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Westturm_Dyno -= 1; Util.MapDebugPrint( "Westturm_Defused" ); }, Bergmauer_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.Bergmauer_Dyno = 0; Util.MapDebugPrint( "Bergmauer_Destroyed" ); }, Neutral_Command_Post_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.Neutral_Command_Post_Dyno = 0; Util.MapDebugPrint( "Neutral_Command_Post_Destroyed" ); }, Provisorische_Bruecke_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.Provisorische_Bruecke_Dyno = 0; Util.MapDebugPrint( "Provisorische_Bruecke_Destroyed" ); }, Ufer_MG_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.Ufer_MG_Dyno = 0; Util.MapDebugPrint( "Ufer_MG_Destroyed" ); }, V2_Rakete_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.V2_Rakete_Dyno = 0; Util.MapDebugPrint( "V2_Rakete_Destroyed" ); }, Westturm_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.Westturm_Dyno = 0; Util.MapDebugPrint( "Westturm_Destroyed" ); }, Festungsmauer_Destroyed = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.ALLIES, true, "PLANT_V2_Rakete" ); SetAvailableMapGoals( TEAM.ALLIES, true, "DEFEND_Rocket_1" ); SetAvailableMapGoals( TEAM.ALLIES, true, "DEFEND_Rocket_2" ); SetAvailableMapGoals( TEAM.ALLIES, true, "DEFEND_Rocket_3" ); SetAvailableMapGoals( TEAM.ALLIES, false, "CAMP_Hillside_1" ); SetAvailableMapGoals( TEAM.ALLIES, false, "BUILD_Provisorische_Bruecke" ); SetAvailableMapGoals( TEAM.ALLIES, false, "BUILD_Ufer_MG" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_Rocket_1" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_Rocket_2" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_Rocket_3" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_wall_1" ); SetAvailableMapGoals( TEAM.AXIS, false, "FLAG_V2_Dokumente" ); SetAvailableMapGoals( TEAM.AXIS, false, "BUILD_Neutral_Command_Post" ); SetAvailableMapGoals( TEAM.AXIS, false, "PLANT_Neutral_Command_Post" ); SetAvailableMapGoals( TEAM.AXIS, false, "CHECKPOINT_forwardspawn1_flag" ); Util.MapDebugPrint( "Festungsmauer_Destroyed" ); }, V2_Dokumente_Taken = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "V2_Dokumente_Taken" ); }, V2_Dokumente_Returned = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "V2_Dokumente_Returned" ); }, V2_Dokumente_Secured = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.AXIS, false, "CAPPOINT_Funkraum" ); Util.MapDebugPrint( "V2_Dokumente_Secured" ); }, forwardspawn1_flag_Axis_Captured = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "forwardspawn1_flag_Axis_Captured" ); }, forwardspawn1_flag_Allies_Captured = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.ALLIES, true, "BUILD_Neutral_Command_Post" ); SetAvailableMapGoals( TEAM.ALLIES, true, "PLANT_Festungsmauer" ); Util.MapDebugPrint( "forwardspawn1_flag_Allies_Captured" ); }, }; global OnMapLoad = function() { if ( TestMapOn ) { Util.AutoTestMap(); } // Register callback functions OnTrigger( "Die Aliierten haben die provisorische Bruecke repariert!.", Map.Provisorische_Bruecke_Built ); OnTrigger( "Die Allies haben das Ufer-MG errichtet!", Map.Ufer_MG_Built ); OnTrigger( "Die Aliierten haben den Westturm gebaut!.", Map.Westturm_Built ); OnTrigger( "Die Aliierten haben die Bergmauer gesprengt!", Map.Bergmauer_Destroyed ); OnTrigger( "Die Aliierten haben die Festungsmauer gesprengt!", Map.Festungsmauer_Destroyed ); OnTrigger( "Die provisorische Bruecke wurde von den Deutschen gesprengt.", Map.Provisorische_Bruecke_Destroyed ); OnTrigger( "MISSING_STRING", Map.V2_Rakete_Destroyed ); OnTrigger( "Der Westturm wurde von den Deutschen gesprengt.", Map.Westturm_Destroyed ); OnTrigger( "Planted at Bergmauer.", Map.Bergmauer_Planted ); OnTrigger( "Axis have stolen V2 Dokumente!", Map.V2_Dokumente_Taken ); OnTrigger( "Die Allies haben die V2 rechtzeitig gesprengt!", Map.V2_Dokumente_Returned ); OnTrigger( "Dokumente wurden uebermittelt. Noch 5 Minuten bis zum Start der V2!", Map.V2_Dokumente_Secured ); OnTrigger( "Die Axis haben die Ruine eingenommen!", Map.forwardspawn1_flag_Axis_Captured ); OnTrigger( "Die Allies haben die Ruine eingenommen!", Map.forwardspawn1_flag_Allies_Captured ); SetAvailableMapGoals( TEAM.ALLIES, false, "BUILD_Neutral_Command_Post" ); SetAvailableMapGoals( TEAM.ALLIES, false, "BUILD_Provisorische_Bruecke" ); SetAvailableMapGoals( TEAM.ALLIES, false, "BUILD_Ufer_MG" ); SetAvailableMapGoals( TEAM.ALLIES, false, "BUILD_Westturm" ); SetAvailableMapGoals( TEAM.ALLIES, false, "PLANT_Festungsmauer" ); SetAvailableMapGoals( TEAM.ALLIES, false, "PLANT_V2_Rakete" ); SetAvailableMapGoals( TEAM.ALLIES, false, "MOUNTMG42_360" ); SetAvailableMapGoals( TEAM.ALLIES, false, "REPAIRMG42_360" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_Rocket_1" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_Rocket_2" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_Rocket_3" ); SetAvailableMapGoals( TEAM.AXIS, false, "MOUNTMG42_360" ); SetAvailableMapGoals( TEAM.AXIS, false, "REPAIRMG42_360" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_Rocket_1" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_Rocket_2" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_Rocket_3" ); SetGoalPriority("PLANT_Bergmauer", 0.91); SetGoalPriority("BUILD_Provisorische_Bruecke", 0.91); SetGoalPriority("BUILD_Ufer_MG", 0.91); SetGoalPriority("PLANT_Festungsmauer", 0.91); SetGoalPriority("CAMP_Hillside_1", 0.91); //~Util.DisableGoal( ".*", true ); // all but routes //~SetAvailableMapGoals( TEAM.AXIS, true, "ATTACK_.*" ); //~SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_.*" ); // Max users per goal //Util.SetMaxUsers( 1, "DEFEND_.*" ); //Util.SetMaxUsers( 1, "GRENADE_.*" ); //Util.SetMaxUsers( 1, "MOUNTMG42_.*" ); // Camp times SetMapGoalProperties( "MOUNTMG42_.*", {MinCampTime=15, MaxCampTime=90} ); SetMapGoalProperties( "MOBILEMG42_.*", {MinCampTime=10, MaxCampTime=60} ); Util.MapDebugPrint( "Omni-bot map script for " + GetMapName() + " executed." ); }; global OnBotJoin = function( bot ) { bot.TargetBreakableDist = 90.0; // Only set MaxViewDistance on maps with limited sight (e.g. fog) //~bot.MaxViewDistance = 2400; }; global InitializeRoutes = function() { MapRoutes = { BUILD_Neutral_Command_Post = { }, BUILD_Westturm = { }, BUILD_Ufer_MG = { }, BUILD_Provisorische_Bruecke = { }, PLANT_Provisorische_Bruecke = { }, PLANT_Neutral_Command_Post = { }, PLANT_Westturm = { }, PLANT_Ufer_MG = { }, PLANT_Bergmauer = { }, PLANT_V2_Rakete = { }, FLAG_V2_Dokumente = { }, CHECKPOINT_forwardspawn1_flag = { }, }; Util.Routes(MapRoutes); };