//========================================================================================== // // pipeline.gm // // Who When What //------------------------------------------------------------------------------------------ // ^1{WeB}^7*^4GA^1NG$^4TA^7* 17 September 2015 Initial Script // //========================================================================================== // global Map = { Debug = 1, // please set to zero before distributing your script ShowMovers = false, Axis_tunnel_MG_Nest_Dyno = 0, Command_Post_Dyno = 0, Main_Entrance_Dyno = 0, Side_Entrance_Dyno = 0, Axis_tunnel_MG_Nest_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Axis_tunnel_MG_Nest_Built" ); }, Command_Post_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "Command_Post_Built" ); }, Axis_tunnel_MG_Nest_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Axis_tunnel_MG_Nest_Dyno += 1; Util.MapDebugPrint( "Axis_tunnel_MG_Nest_Planted" ); }, Command_Post_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Command_Post_Dyno += 1; Util.MapDebugPrint( "Command_Post_Planted" ); }, Main_Entrance_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Main_Entrance_Dyno += 1; Util.MapDebugPrint( "Main_Entrance_Planted" ); }, Side_Entrance_Planted = function( trigger ) { if ( TestMap ) { return; } Map.Side_Entrance_Dyno += 1; Util.MapDebugPrint( "Side_Entrance_Planted" ); }, Axis_tunnel_MG_Nest_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Axis_tunnel_MG_Nest_Dyno -= 1; Util.MapDebugPrint( "Axis_tunnel_MG_Nest_Defused" ); }, Command_Post_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Command_Post_Dyno -= 1; Util.MapDebugPrint( "Command_Post_Defused" ); }, Main_Entrance_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Main_Entrance_Dyno -= 1; Util.MapDebugPrint( "Main_Entrance_Defused" ); }, Side_Entrance_Defused = function( trigger ) { if ( TestMap ) { return; } Map.Side_Entrance_Dyno -= 1; Util.MapDebugPrint( "Side_Entrance_Defused" ); }, Axis_tunnel_MG_Nest_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.Axis_tunnel_MG_Nest_Dyno = 0; Util.MapDebugPrint( "Axis_tunnel_MG_Nest_Destroyed" ); }, Command_Post_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.Command_Post_Dyno = 0; Util.MapDebugPrint( "Command_Post_Destroyed" ); }, Main_Entrance_Destroyed = function( trigger ) { if ( TestMap ) { return; } SetAvailableMapGoals( TEAM.AXIS, false, "BUILD_Command_Post" ); SetAvailableMapGoals( TEAM.AXIS, false, "PLANT_Command_Post" ); SetAvailableMapGoals( TEAM.ALLIES, false, "BUILD_Command_Post" ); SetAvailableMapGoals( TEAM.ALLIES, false, "PLANT_Command_Post" ); Map.Main_Entrance_Dyno = 0; Util.MapDebugPrint( "Main_Entrance_Destroyed" ); }, Side_Entrance_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.Side_Entrance_Dyno = 0; Util.MapDebugPrint( "Side_Entrance_Destroyed" ); }, radarbox1_Taken = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "radarbox1_Taken" ); }, radarbox2_Taken = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "radarbox2_Taken" ); }, radarbox1_Returned = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "radarbox1_Returned" ); }, radarbox2_Returned = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "radarbox2_Returned" ); }, radarbox1_Secured = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "radarbox1_Secured" ); }, radarbox2_Secured = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "radarbox2_Secured" ); }, roadbunker_Axis_Captured = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "roadbunker_Axis_Captured" ); }, roadbunker_Allies_Captured = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "roadbunker_Allies_Captured" ); }, }; global OnMapLoad = function() { if ( TestMapOn ) { Util.AutoTestMap(); } // Register callback functions OnTrigger( "MISSING_STRING", Map.Axis_tunnel_MG_Nest_Built ); OnTrigger( "MISSING_STRING", Map.Command_Post_Built ); OnTrigger( "Planted at the MISSING_STRING.", Map.Axis_tunnel_MG_Nest_Planted ); OnTrigger( "Planted at the MISSING_STRING.", Map.Command_Post_Planted ); OnTrigger( "Planted at the MISSING_STRING.", Map.Main_Entrance_Planted ); OnTrigger( "Planted at the MISSING_STRING.", Map.Side_Entrance_Planted ); OnTrigger( "Defused at the MISSING_STRING.", Map.Axis_tunnel_MG_Nest_Defused ); OnTrigger( "Defused at the MISSING_STRING.", Map.Command_Post_Defused ); OnTrigger( "Defused at the MISSING_STRING.", Map.Main_Entrance_Defused ); OnTrigger( "Defused at the MISSING_STRING.", Map.Side_Entrance_Defused ); OnTrigger( "MISSING_STRING", Map.Axis_tunnel_MG_Nest_Destroyed ); OnTrigger( "MISSING_STRING", Map.Command_Post_Destroyed ); OnTrigger( "Allies have breached the Main Entrance and secured the Forward Bunker!", Map.Main_Entrance_Destroyed ); OnTrigger( "Allies have breached the Side Entrance!", Map.Side_Entrance_Destroyed ); OnTrigger( "MISSING_STRING", Map.radarbox1_Taken ); OnTrigger( "MISSING_STRING", Map.radarbox2_Taken ); OnTrigger( "MISSING_STRING", Map.radarbox1_Returned ); OnTrigger( "MISSING_STRING", Map.radarbox2_Returned ); OnTrigger( "MISSING_STRING", Map.radarbox1_Secured ); OnTrigger( "MISSING_STRING", Map.radarbox2_Secured ); OnTrigger( "Axis reclaim the Forward Bunker!", Map.roadbunker_Axis_Captured ); OnTrigger( "Allies capture the Forward Bunker!", Map.roadbunker_Allies_Captured ); SetGoalPriority( "PLANT_Main_Entrance", 0.91 ); SetGoalPriority( "PLANT_Side_Entrance", 0.85 ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_radar_1" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_radar_2" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_truck_1" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_truck_2" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_truck_3" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_truck_4" ); SetAvailableMapGoals( TEAM.ALLIES, false, "PLANT_Axis_tunnel_MG_Nest" ); SetAvailableMapGoals( TEAM.ALLIES, true, "PLANT_Main_Entrance" ); SetAvailableMapGoals( TEAM.ALLIES, true, "PLANT_Side_Entrance" ); SetAvailableMapGoals( TEAM.ALLIES, true, "CHECKPOINT_roadbunker" ); SetAvailableMapGoals( TEAM.ALLIES, true, "FLAG_radarbox1" ); SetAvailableMapGoals( TEAM.ALLIES, true, "FLAG_radarbox2" ); //~Util.DisableGoal( ".*", true ); // all but routes //~SetAvailableMapGoals( TEAM.AXIS, true, "ATTACK_.*" ); //~SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_.*" ); // Max users per goal //Util.SetMaxUsers( 1, "DEFEND_.*" ); //Util.SetMaxUsers( 1, "GRENADE_.*" ); //Util.SetMaxUsers( 1, "MOUNTMG42_.*" ); // Camp times SetMapGoalProperties( "MOUNTMG42_.*", {MinCampTime=15, MaxCampTime=90} ); SetMapGoalProperties( "MOBILEMG42_.*", {MinCampTime=10, MaxCampTime=60} ); Util.MapDebugPrint( "Omni-bot map script for " + GetMapName() + " executed." ); }; global OnBotJoin = function( bot ) { // Uncomment for shootable breakables //~bot.TargetBreakableDist = 90.0; // Only set MaxViewDistance on maps with limited sight (e.g. fog) //~bot.MaxViewDistance = 2400; }; global InitializeRoutes = function() { MapRoutes = { BUILD_Axis_tunnel_MG_Nest = { }, BUILD_Command_Post = { }, PLANT_Axis_tunnel_MG_Nest = { }, PLANT_Command_Post = { }, PLANT_Main_Entrance = { }, PLANT_Side_Entrance = { }, FLAG_radarbox2 = { }, FLAG_radarbox1 = { }, CHECKPOINT_roadbunker = { }, }; Util.Routes(MapRoutes); };