//================================================================================================== // // River War 2.0 - reriver.gm // // Who When What //-------------------------------------------------------------------------------------------------- // Mateos 28th December 2011 Script clearing, MaxViewDistance, Stuckage Fixes // MickyP ? Original script and waypoints // //================================================================================================== global Map = { Debug = 0, Axis_Command_Post_Built = function( trigger ) { Util.MapDebugPrint( "Axis_Command_Post_Built" ); }, Allied_Command_Post_Built = function( trigger ) { Util.MapDebugPrint( "Allied_Command_Post_Built" ); }, Lab_Main_Gate_Built = function( trigger ) { Util.MapDebugPrint( "Lab_Main_Gate_Built" ); }, Axis_Command_Post_Destroyed = function( trigger ) { Util.MapDebugPrint( "Axis_Command_Post_Destroyed" ); }, Allied_Command_Post_Destroyed = function( trigger ) { Util.MapDebugPrint( "Allied_Command_Post_Destroyed" ); }, Heavy_Water_Control_Pannel_Destroyed = function( trigger ) { Util.MapDebugPrint( "Heavy_Water_Control_Pannel_Destroyed" ); }, Lab_Main_Gate_Destroyed = function( trigger ) { Util.MapDebugPrint( "Lab_Main_Gate_Destroyed" ); }, Ventilation_Hatch_Destroyed = function( trigger ) { Util.MapDebugPrint( "Ventilation_Hatch_Destroyed" ); }, }; global OnMapLoad = function() { // *** TRIGGERS *** OnTrigger( "Axis Command Post constructed. Charge speed increased!", Map.Axis_Command_Post_Built ); OnTrigger( "Allied Command Post constructed. Charge speed increased!", Map.Allied_Command_Post_Built ); OnTrigger( "The Main Gate has been repaired!", Map.Lab_Main_Gate_Built ); OnTrigger( "Allied team has destroyed the Axis Command Post!", Map.Axis_Command_Post_Destroyed ); OnTrigger( "Axis team has destroyed the Allied Command Post!", Map.Allied_Command_Post_Destroyed ); OnTrigger( "The Control Panel has been destroyed!", Map.Heavy_Water_Control_Pannel_Destroyed ); OnTrigger( "The Main Gate has been destroyed!", Map.Lab_Main_Gate_Destroyed ); OnTrigger( "Allies have breached the Ventilation Hatch!", Map.Ventilation_Hatch_Destroyed ); // *** AXIS GOALS *** SetAvailableMapGoals( TEAM.AXIS, false, "MOUNTMG42_allies_spawn_mg.*" ); // *** ALLIED GOALS *** SetAvailableMapGoals( TEAM.ALLIES, false, "MOUNTMG42.*" ); SetAvailableMapGoals( TEAM.ALLIES, false, "REPAIRMG42.*" ); Util.SetGoalOffset ( 30, 0, 0, "PLANT_Ventilation_Hatch" ); Util.MapDebugPrint( "Omni-bot map script for * by MickyP & Mateos" ); }; global OnBotJoin = function( bot ) { bot.MaxViewDistance = 2700; bot.TargetBreakableDist = 100.0; weaps = { WEAPON.THOMPSON, WEAPON.MP40, WEAPON.SHOTGUN, WEAPON.M97, WEAPON.M7, WEAPON.GARAND, WEAPON.K43, WEAPON.BAR, WEAPON.STEN, WEAPON.MP34, WEAPON.BAR, WEAPON.STG44, WEAPON.FG42}; foreach( id and weap in weaps ) { w = bot.GetWeapon(weap); w.PrimaryFire.SetTargetBias(CLASS.BREAKABLE, 1.2); } w = bot.GetWeapon(WEAPON.KNIFE); w.PrimaryFire.SetDesirabilityRange(0, 48, 0.6); };