//========================================================================================== // // tbnsdba.gm // // Who When What //------------------------------------------------------------------------------------------ // palota 06 April 2012 Initial Script // //========================================================================================== // global Map = { Debug = 0, SetSpawn1 = function(bot) { if (bot.GetTeam()==TEAM.ALLIES) { s=3; } else { s=1; } bot.ChangeSpawnPoint(RandInt(0,1) + s); }, Progress = function() { yield(); yield(); n = tableCount(BotTable) / 5 + 1; Util.SetMaxUsers(ToInt(n), "FLAG.*"); yield(); foreach(bot in BotTable) { Map.SetSpawn1(bot); } }, doorOpened = function( trigger ) { SetAvailableMapGoals( TEAM.AXIS, true, "CAPPOINT_C5" ); SetAvailableMapGoals( TEAM.ALLIES, true, "CAPPOINT_P5" ); Util.EnableGoal("DEFEND_.5.*"); Util.MapDebugPrint( "doorOpened" ); }, axisSecured = function( i ) { SetAvailableMapGoals( TEAM.AXIS, false, "CAPPOINT_C" + i ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_C" + i + ".*" ); Map.Progress(); Util.MapDebugPrint( "axisSecured" + i ); }, alliedSecured = function( i ) { SetAvailableMapGoals( TEAM.ALLIES, false, "CAPPOINT_P" + i ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_P" + i + ".*" ); Map.Progress(); Util.MapDebugPrint( "alliedSecured" + i ); }, redflag_Secured1 = function( trigger ) { Map.axisSecured(1); }, redflag_Secured2 = function( trigger ) { Map.axisSecured(2); }, redflag_Secured3 = function( trigger ) { Map.axisSecured(3); }, redflag_Secured4 = function( trigger ) { Map.axisSecured(4); }, redflag_Secured5 = function( trigger ) { Map.axisSecured(5); }, blueflag_Secured1 = function( trigger ) { Map.alliedSecured(1); }, blueflag_Secured2 = function( trigger ) { Map.alliedSecured(2); }, blueflag_Secured3 = function( trigger ) { Map.alliedSecured(3); }, blueflag_Secured4 = function( trigger ) { Map.alliedSecured(4); }, blueflag_Secured5 = function( trigger ) { Map.alliedSecured(5); }, }; global OnMapLoad = function() { OnTrigger( "t139_Moving", Map.doorOpened ); OnTrigger( "Allies filled machine No. 1!", Map.blueflag_Secured1 ); OnTrigger( "Allies filled machine No. 2!", Map.blueflag_Secured2 ); OnTrigger( "Allies filled machine No. 3!", Map.blueflag_Secured3 ); OnTrigger( "Allies filled machine No. 4!", Map.blueflag_Secured4 ); OnTrigger( "Allies filled machine No. 5!", Map.blueflag_Secured5 ); OnTrigger( "Axis filled machine No. 1!", Map.redflag_Secured1 ); OnTrigger( "Axis filled machine No. 2!", Map.redflag_Secured2 ); OnTrigger( "Axis filled machine No. 3!", Map.redflag_Secured3 ); OnTrigger( "Axis filled machine No. 4!", Map.redflag_Secured4 ); OnTrigger( "Axis filled machine No. 5!", Map.redflag_Secured5 ); Util.DisableGoal( ".*"); SetAvailableMapGoals( TEAM.AXIS, true, "FLAG_redflag" ); SetAvailableMapGoals( TEAM.ALLIES, true, "FLAG_blueflag" ); SetAvailableMapGoals( TEAM.AXIS, true, "CAPPOINT_C[1234]" ); SetAvailableMapGoals( TEAM.ALLIES, true, "CAPPOINT_P[1234]" ); SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_P[1234].*" ); SetAvailableMapGoals( TEAM.ALLIES, true, "DEFEND_C[1234].*" ); Map.Progress(); Util.MapDebugPrint( "Omni-bot map script for " + GetMapName() + " executed." ); }; global OnBotJoin = function( bot ) { Map.SetSpawn1(bot); };