//========================================================================================== // // tron_v1.gm // // Who When What //------------------------------------------------------------------------------------------ // Martin 04 October 2010 Initial Script // //========================================================================================== // global Map = { Debug = 1, ShowMovers = false, barricade_Dyno = 0, master_control_program_Dyno = 0, barricade_Built = function( trigger ) { if ( TestMap ) { return; } Util.MapDebugPrint( "barricade_Built" ); }, barricade_Planted = function( trigger ) { if ( TestMap ) { return; } Map.barricade_Dyno += 1; Util.MapDebugPrint( "barricade_Planted" ); }, master_control_program_Planted = function( trigger ) { if ( TestMap ) { return; } Map.master_control_program_Dyno += 1; Util.MapDebugPrint( "master_control_program_Planted" ); }, barricade_Defused = function( trigger ) { if ( TestMap ) { return; } Map.barricade_Dyno -= 1; Util.MapDebugPrint( "barricade_Defused" ); }, master_control_program_Defused = function( trigger ) { if ( TestMap ) { return; } Map.master_control_program_Dyno -= 1; Util.MapDebugPrint( "master_control_program_Defused" ); }, barricade_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.barricade_Dyno = 0; Util.MapDebugPrint( "barricade_Destroyed" ); }, master_control_program_Destroyed = function( trigger ) { if ( TestMap ) { return; } Map.master_control_program_Dyno = 0; Util.MapDebugPrint( "master_control_program_Destroyed" ); }, }; global OnMapLoad = function() { if ( TestMapOn ) { Util.AutoTestMap(); } // Register callback functions OnTrigger( "MISSING_STRING", Map.barricade_Built ); OnTrigger( "Planted at the MISSING_STRING.", Map.barricade_Planted ); OnTrigger( "Planted at the MISSING_STRING.", Map.master_control_program_Planted ); OnTrigger( "Defused at the MISSING_STRING.", Map.barricade_Defused ); OnTrigger( "Defused at the MISSING_STRING.", Map.master_control_program_Defused ); OnTrigger( "MISSING_STRING", Map.barricade_Destroyed ); OnTrigger( "MISSING_STRING", Map.master_control_program_Destroyed ); //~Util.DisableGoal( ".*", true ); // all but routes //~SetAvailableMapGoals( TEAM.AXIS, true, "ATTACK_.*" ); //~SetAvailableMapGoals( TEAM.ALLIES, true, "ATTACK_.*" ); SetAvailableMapGoals( TEAM.ALLIES, false, "PLANT_master_control_program" ); SetGoalPriority( "DEFUSE_master_control_program.*", 0.0, TEAM.AXIS, CLASS.ENGINEER, true ); // Max users per goal Util.SetMaxUsers( 1, "DEFEND_.*" ); Util.SetMaxUsers( 1, "GRENADE_.*" ); Util.SetMaxUsers( 1, "MOUNTMG42_.*" ); // Camp times SetMapGoalProperties( "MOUNTMG42_.*", {MinCampTime=15, MaxCampTime=90} ); SetMapGoalProperties( "MOBILEMG42_.*", {MinCampTime=10, MaxCampTime=60} ); if ( Map.Debug > 1 ) { Util.ShowActiveGoals(); } print( "Omni-bot map script for " + GetMapName() + " executed." ); }; global OnBotJoin = function( bot ) { // Uncomment for shootable breakables //~bot.TargetBreakableDist = 90.0; // Only set MaxViewDistance on maps with limited sight (e.g. fog) //~bot.MaxViewDistance = 2400; };