//========================================================================================== // // uje_2_towns.gm // // Who When What //------------------------------------------------------------------------------------------ // |TP|kaos 05 November 2011 Initial Script // //========================================================================================== // global Map = { Debug = 0, // please set to zero before distributing your script Allied_Command_Post_Dyno = 0, Axis_Command_Post_Dyno = 0, Garrison_MG_Nest_Dyno = 0, North_PAK_75mm_Gun_Dyno = 0, Old_City_MG_Nest_Dyno = 0, Old_German_Monument_Dyno = 0, Old_German_Monument_1_Dyno = 0, South_PAK_75mm_Gun_Dyno = 0, Ammo_Cabinet_cabinet_ammo = "AMMOCAB_cabinet_ammo", Health_Cabinet_cabinet_health = "HEALTHCAB_cabinet_health", Checkpoint_oldcityflag = "CHECKPOINT_oldcityflag", Build_Allied_Command_Post = "BUILD_Allied_Command_Post", Build_Axis_Command_Post = "BUILD_Axis_Command_Post", Build_Garrison_MG_Nest = "BUILD_Garrison_MG_Nest", Build_Old_City_MG_Nest = "BUILD_Old_City_MG_Nest", Plant_Allied_Command_Post = "PLANT_Allied_Command_Post", Plant_Axis_Command_Post = "PLANT_Axis_Command_Post", Plant_Garrison_MG_Nest = "PLANT_Garrison_MG_Nest", Plant_North_PAK_75mm_Gun = "PLANT_North_PAK_75mm_Gun", Plant_Old_City_MG_Nest = "PLANT_Old_City_MG_Nest", Plant_Old_German_Monument = "PLANT_Old_German_Monument", Plant_Old_German_Monument_1 = "PLANT_Old_German_Monument_1", Plant_South_PAK_75mm_Gun = "PLANT_South_PAK_75mm_Gun", Mount_Garrison_MG_Nest = "MOUNTMG42_Garrison_MG_Nest", Mount_Old_City_MG_Nest = "MOUNTMG42_Old_City_MG_Nest", Repair_Garrison_MG_Nest = "REPAIRMG42_Garrison_MG_Nest", Repair_Old_City_MG_Nest = "REPAIRMG42_Old_City_MG_Nest", Mover_train = "MOVER_train", Allied_Command_Post_Built = function( trigger ) { Util.MapDebugPrint( "Allied_Command_Post_Built" ); }, Axis_Command_Post_Built = function( trigger ) { Util.MapDebugPrint( "Axis_Command_Post_Built" ); }, Garrison_MG_Nest_Built = function( trigger ) { Util.MapDebugPrint( "Garrison_MG_Nest_Built" ); }, Old_City_MG_Nest_Built = function( trigger ) { Util.MapDebugPrint( "Old_City_MG_Nest_Built" ); }, Allied_Command_Post_Planted = function( trigger ) { Map.Allied_Command_Post_Dyno += 1; Util.MapDebugPrint( "Allied_Command_Post_Planted" ); }, Axis_Command_Post_Planted = function( trigger ) { Map.Axis_Command_Post_Dyno += 1; Util.MapDebugPrint( "Axis_Command_Post_Planted" ); }, Garrison_MG_Nest_Planted = function( trigger ) { Map.Garrison_MG_Nest_Dyno += 1; Util.MapDebugPrint( "Garrison_MG_Nest_Planted" ); }, North_PAK_75mm_Gun_Planted = function( trigger ) { Map.North_PAK_75mm_Gun_Dyno += 1; Util.MapDebugPrint( "North_PAK_75mm_Gun_Planted" ); }, Old_City_MG_Nest_Planted = function( trigger ) { Map.Old_City_MG_Nest_Dyno += 1; Util.MapDebugPrint( "Old_City_MG_Nest_Planted" ); }, Old_German_Monument_Planted = function( trigger ) { Map.Old_German_Monument_Dyno += 1; Util.MapDebugPrint( "Old_German_Monument_Planted" ); }, Old_German_Monument_1_Planted = function( trigger ) { Map.Old_German_Monument_1_Dyno += 1; Util.MapDebugPrint( "Old_German_Monument_1_Planted" ); }, South_PAK_75mm_Gun_Planted = function( trigger ) { Map.South_PAK_75mm_Gun_Dyno += 1; Util.MapDebugPrint( "South_PAK_75mm_Gun_Planted" ); }, Allied_Command_Post_Defused = function( trigger ) { Map.Allied_Command_Post_Dyno -= 1; Util.MapDebugPrint( "Allied_Command_Post_Defused" ); }, Axis_Command_Post_Defused = function( trigger ) { Map.Axis_Command_Post_Dyno -= 1; Util.MapDebugPrint( "Axis_Command_Post_Defused" ); }, Garrison_MG_Nest_Defused = function( trigger ) { Map.Garrison_MG_Nest_Dyno -= 1; Util.MapDebugPrint( "Garrison_MG_Nest_Defused" ); }, North_PAK_75mm_Gun_Defused = function( trigger ) { Map.North_PAK_75mm_Gun_Dyno -= 1; Util.MapDebugPrint( "North_PAK_75mm_Gun_Defused" ); }, Old_City_MG_Nest_Defused = function( trigger ) { Map.Old_City_MG_Nest_Dyno -= 1; Util.MapDebugPrint( "Old_City_MG_Nest_Defused" ); }, Old_German_Monument_Defused = function( trigger ) { Map.Old_German_Monument_Dyno -= 1; Util.MapDebugPrint( "Old_German_Monument_Defused" ); }, Old_German_Monument_1_Defused = function( trigger ) { Map.Old_German_Monument_1_Dyno -= 1; Util.MapDebugPrint( "Old_German_Monument_1_Defused" ); }, South_PAK_75mm_Gun_Defused = function( trigger ) { Map.South_PAK_75mm_Gun_Dyno -= 1; Util.MapDebugPrint( "South_PAK_75mm_Gun_Defused" ); }, Allied_Command_Post_Destroyed = function( trigger ) { Map.Allied_Command_Post_Dyno = 0; Util.MapDebugPrint( "Allied_Command_Post_Destroyed" ); }, Axis_Command_Post_Destroyed = function( trigger ) { Map.Axis_Command_Post_Dyno = 0; Util.MapDebugPrint( "Axis_Command_Post_Destroyed" ); }, Garrison_MG_Nest_Destroyed = function( trigger ) { Map.Garrison_MG_Nest_Dyno = 0; Util.MapDebugPrint( "Garrison_MG_Nest_Destroyed" ); }, North_PAK_75mm_Gun_Destroyed = function( trigger ) { Map.North_PAK_75mm_Gun_Dyno = 0; Util.MapDebugPrint( "North_PAK_75mm_Gun_Destroyed" ); }, Old_City_MG_Nest_Destroyed = function( trigger ) { Map.Old_City_MG_Nest_Dyno = 0; Util.MapDebugPrint( "Old_City_MG_Nest_Destroyed" ); }, Old_German_Monument_Destroyed = function( trigger ) { Map.Old_German_Monument_Dyno = 0; Util.MapDebugPrint( "Old_German_Monument_Destroyed" ); }, Old_German_Monument_1_Destroyed = function( trigger ) { Map.Old_German_Monument_1_Dyno = 0; Util.MapDebugPrint( "Old_German_Monument_1_Destroyed" ); }, South_PAK_75mm_Gun_Destroyed = function( trigger ) { Map.South_PAK_75mm_Gun_Dyno = 0; Util.MapDebugPrint( "South_PAK_75mm_Gun_Destroyed" ); }, oldcityflag_Axis_Captured = function( trigger ) { Util.MapDebugPrint( "oldcityflag_Axis_Captured" ); }, oldcityflag_Allies_Captured = function( trigger ) { Util.MapDebugPrint( "oldcityflag_Allies_Captured" ); }, }; global OnMapLoad = function() { // Register callback functions OnTrigger( "Allied Command Post constructed. Charge speed increased!", Map.Allied_Command_Post_Built ); OnTrigger( "Axis Command Post constructed. Charge speed increased!", Map.Axis_Command_Post_Built ); OnTrigger( "The Garrison MG Nest has been constructed!", Map.Garrison_MG_Nest_Built ); OnTrigger( "The Old City MG Nest has been constructed!", Map.Old_City_MG_Nest_Built ); OnTrigger( "Planted at the Allied Command Post.", Map.Allied_Command_Post_Planted ); OnTrigger( "Planted at the Axis Command Post.", Map.Axis_Command_Post_Planted ); OnTrigger( "Planted at the MISSING_STRING.", Map.Garrison_MG_Nest_Planted ); OnTrigger( "Planted at the MISSING_STRING.", Map.North_PAK_75mm_Gun_Planted ); OnTrigger( "Planted at the MISSING_STRING.", Map.Old_City_MG_Nest_Planted ); OnTrigger( "Planted at the MISSING_STRING.", Map.Old_German_Monument_Planted ); OnTrigger( "Planted at the MISSING_STRING.", Map.Old_German_Monument_1_Planted ); OnTrigger( "Planted at the MISSING_STRING.", Map.South_PAK_75mm_Gun_Planted ); OnTrigger( "Defused at the Allied Command Post.", Map.Allied_Command_Post_Defused ); OnTrigger( "Defused at the Axis Command Post.", Map.Axis_Command_Post_Defused ); OnTrigger( "Defused at the MISSING_STRING.", Map.Garrison_MG_Nest_Defused ); OnTrigger( "Defused at the MISSING_STRING.", Map.North_PAK_75mm_Gun_Defused ); OnTrigger( "Defused at the MISSING_STRING.", Map.Old_City_MG_Nest_Defused ); OnTrigger( "Defused at the MISSING_STRING.", Map.Old_German_Monument_Defused ); OnTrigger( "Defused at the MISSING_STRING.", Map.Old_German_Monument_1_Defused ); OnTrigger( "Defused at the MISSING_STRING.", Map.South_PAK_75mm_Gun_Defused ); OnTrigger( "Axis team has destroyed the Allied Command Post!", Map.Allied_Command_Post_Destroyed ); OnTrigger( "Allied team has destroyed the Axis Command Post!", Map.Axis_Command_Post_Destroyed ); OnTrigger( "The Garrison MG Nest has been damaged!", Map.Garrison_MG_Nest_Destroyed ); OnTrigger( "Allies have destroyed the North Anti-Tank Gun!", Map.North_PAK_75mm_Gun_Destroyed ); OnTrigger( "The Old City MG Nest has been damaged!", Map.Old_City_MG_Nest_Destroyed ); OnTrigger( "Allies have breached the Old City wall", Map.Old_German_Monument_Destroyed ); OnTrigger( "MISSING_STRING", Map.Old_German_Monument_1_Destroyed ); OnTrigger( "Allied team has destroyed the South Anti-Tank Gun!", Map.South_PAK_75mm_Gun_Destroyed ); OnTrigger( "Axis reclaim the Old City!", Map.oldcityflag_Axis_Captured ); OnTrigger( "Allies capture the Old City!", Map.oldcityflag_Allies_Captured ); //~Util.DisableGoal( ".*", true ); // all but routes //~SetAvailableMapGoals( TEAM.AXIS, true, "ATTACK_.*" ); SetAvailableMapGoals( TEAM.ALLIES, false, "PLANT_Old_German_Monument_1" ); // Max users per goal Util.SetMaxUsers( 1, "DEFEND_.*" ); Util.SetMaxUsers( 1, "GRENADE_.*" ); Util.SetMaxUsers( 1, "MOUNTMG42_.*" ); // Camp times SetMapGoalProperties( "MOUNTMG42_.*", {MinCampTime=15, MaxCampTime=90} ); SetMapGoalProperties( "MOBILEMG42_.*", {MinCampTime=10, MaxCampTime=60} ); Util.MapDebugPrint( "Omni-bot map script for " + GetMapName() + " executed." ); }; global OnBotJoin = function( bot ) { };