//========================================================================================== // // zogscubeofdeath.gm // // Who When What //------------------------------------------------------------------------------------------ // ^4Tardis 29 August 2010 Initial Script // //========================================================================================== // global Map = { Debug = 0, Talk = true, //set Talk to false if you don't want the bots to cheer after winning game: Egg_Taken = function( trigger ) { SetAvailableMapGoals( TEAM.ALLIES, true, "CAPPOINT_EGG" ); SetAvailableMapGoals( TEAM.ALLIES, false, "DEFEND_ALLIES_EGG.*" ); Util.MapDebugPrint( "Egg_Taken" ); }, Egg_1_Taken = function( trigger ) { SetAvailableMapGoals( TEAM.AXIS, true, "CAPPOINT_EGG_1" ); SetAvailableMapGoals( TEAM.AXIS, false, "DEFEND_AXIS_EGG.*" ); Util.MapDebugPrint( "Egg_1_Taken" ); }, Egg_Returned = function( trigger ) { SetAvailableMapGoals( TEAM.ALLIES, true, "DEFEND_ALLIES_EGG.*" ); Util.MapDebugPrint( "Egg_Returned" ); }, Egg_1_Returned = function( trigger ) { SetAvailableMapGoals( TEAM.AXIS, true, "DEFEND_AXIS_EGG.*" ); Util.MapDebugPrint( "Egg_1_Returned" ); }, Egg_Secured = function( trigger ) { //allies win ETUtil.WinningChat( TEAM.ALLIES ); ETUtil.LosingChat( TEAM.AXIS ); Util.MapDebugPrint( "Egg_Secured" ); }, Egg_1_Secured = function( trigger ) { //axis win ETUtil.WinningChat( TEAM.AXIS ); ETUtil.LosingChat( TEAM.ALLIES ); Util.MapDebugPrint( "Egg_1_Secured" ); }, }; global OnMapLoad = function() { // Register callback functions OnTrigger( "Allies have stolen The Egg!", Map.Egg_Taken ); OnTrigger( "Axis have stolen The Egg!", Map.Egg_1_Taken ); OnTrigger( "Axis have returned the Egg!", Map.Egg_Returned ); OnTrigger( "Allies have returned the Egg!", Map.Egg_1_Returned ); OnTrigger( "^1Allied team have secured the Egg!", Map.Egg_Secured ); OnTrigger( "^1Axis team have secured the Egg!", Map.Egg_1_Secured ); Util.DisableGoal( ".*", true ); // all but routes SetAvailableMapGoals( TEAM.AXIS, true, { "FLAG_Egg_1", "DEFEND_AXIS_EGG.*", "CAPPOINT_EGG_1", }); SetAvailableMapGoals( TEAM.ALLIES, true, { "FLAG_Egg", "DEFEND_ALLIES_EGG.*", "CAPPOINT_EGG", }); // Max users per goal Util.SetMaxUsers( 1, "DEFEND_.*" ); Util.SetMaxUsers( 1, "GRENADE_.*" ); Util.SetMaxUsers( 1, "MOUNTMG42_.*" ); // Camp times SetMapGoalProperties( "MOUNTMG42_.*", {MinCampTime=15, MaxCampTime=90} ); SetMapGoalProperties( "MOBILEMG42_.*", {MinCampTime=10, MaxCampTime=60} ); MapRoutes = { FLAG_Egg = { ROUTE_EGG = { }, }, FLAG_Egg_1 = { ROUTE_EGG_1 = { }, }, }; Util.Routes(MapRoutes); Util.MapDebugPrint( "Omni-bot map script for " + GetMapName() + " executed." ); }; global OnBotJoin = function( bot ) { };